2021.12.06 - Killing Floor 1 Twisted Christmas Event 2021
- Activated
- Xmas Event Maps (9)
- Infection
- Quarantine
- Sacrifice
- Xmas Event Perk
- Xmas Event Equipment (5)
- Xmas ZED
|
2020.12.14 - KFHUNv9.02 release
- Fixed bugs:
- Firebug
- Husk Fireball Launcher
- Fixed Reload animation bug
- Fixed WeaponReload animation bug
- Husk Napalm Launcher
- Fixed Reload animation bug
- Fixed WeaponReload animation bug
- Heavy Gunner
- Chain Gun
- Fixed WeaponReload animation bug
- [XMAS] Santa Claus
- Fixed perk effects description
- Balance:
- Perks
Min starting level reduced to 0 (was 6) [was a TEST]
- [XMAS] Santa Claus
- Perk progress increased to 50%
- Healing Grenade
- Removed cash throw extra bonus - *thanks for the unfair players*
- New:
|
2020.12.06 - Killing Floor 1 Twisted Christmas Event 2020
- Activated
- Xmas Event Maps (9)
- Infection
- Quarantine
- Sacrifice
- Xmas Event Perk
- Xmas Event Equipment (5)
- Xmas ZED
|
2019.12.06 - Killing Floor 1 Twisted Christmas Event 2019
- Activated
- Xmas Event Maps (9)
- Infection
- Quarantine
- Sacrifice
- Xmas Event Perk
- Xmas Event Equipment (5)
- Xmas ZED
|
2019.09.23 - KFHUNv9.01 release
- Fixed bugs:
- Firebug
- Dual Flare Revolvers
- Modified AttachToPawn
- Modified DualInventoryType
- Commando
- Gunslinger
- Dual 9mm
- Dual .40 Magnums
- Modified AttachToPawn
- Fixed 3P BrotherMesh bug
- Dual .44 Magnums
- Modified AttachToPawn
- Fixed 3P BrotherMesh bug
- Dual MK23
- Dual .50 Desert Eagle
- Dual Golden .50 Desert Eagle
- Dual Taurus Raging Bull
- Dual .500 Magnum
- [VIP] Jedi
- Fixed a random client crash *
- DC-15s side arm blaster
- Modified 3P animation to new fire system
- E-11 Blaster Rifle
- Modified 3P animation to new fire system
- DLT-19x
- Modified 3P animation to new fire system
- Fixed Reload animation bug
- Fixed Pickup ammo amount
- Specimens
- Fixed further known official animation bugs in mod zeds
- Leaper
- Broodmother
- Broodling
- Materiarch
- Fateriarch
- Patriarch
- Hateriarch
- Balance:
- [VIP] Jedi
- DC-15s side arm blaster
- Penetrations increased to 3 (was 2)
- E-11 Blaster Rifle
- Penetrations increased to 4 (was 3)
- Penetration damage reduced to 25% (was 50%)
- DLT-19x
- Penetrations increased to 5 (was 4)
- Penetration damage reduced to 0% (was 50%)
- New:
- [VIP] Jedi
- * Added new fire system to firearm weapon
- Added headshot effect
|
2019.09.02 - KFHUNv9.00 Early Edition
|
2019.05.14 - 10 YEAR ANNIVERSARY of the Killing Floor
- Reactivated:
- KFHUN Achievement System (see KFHUNv5 release)
|
2019.01.07 - KFHUNv8.06 release
- Fixed bugs:
- Firebug
- Fixed perk effects 'damage' description
- Frostbug
- Fixed perk effects 'damage' description
- Balance:
- Universal Equipment
- M.A.R.
- Cost reduced to 2500 (was 5000)
- Weight reduced to 2 (was 3)
- New:
- Perk and weapons
- Due to the lack of dropbox support, no new content will be released
|
2018.12.06 - Killing Floor 1 Twisted Christmas Event 2018
- Activated
- Xmas Event Maps (9)
- Infection
- Quarantine
- Sacrifice
- Xmas Event Perk
- Xmas Event Equipment (5)
- Xmas ZED
|
2018.11.26 - KFHUNv8.05 release
- Fixed bugs:
- Support Specialist
- Ammo Supply
- Fixed 3P animation bug
- Fixed server lag {reported by LEONIDAS}
- SWAT
- Engineer
- PlasmaThrower
- Fixed missing SelectSound
- SentryTech
- Portal Turret
- Rocket Turret
- USCM Turret
- Frostbug
- Fixed perk effects 'x% larger Freezer Gun clips' description
- Universal Equipment
- Motion tracker radar
- Fixed 3P animation bug
- Fixed erroneous Description
- Ammo Trader
- Fixed 3P animation bug
- Fixed ground position
- Shoulder Lamp
- Fixed 3P animation bug
- Fixed selected/unselected HUD image
- Balance:
- Engineer
- Advanced Welder
- Improved (M.A.R. welding too)
- SentryTech
- Turret Welder
- Improved (M.A.R. welding too)
- Turret damage +1% increased (only Sacrifice)
- [VIP] Jedi
- [Force] Healing
- Improved syringe (droids healing too)
- DC-15s side arm blaster
- Damage increased to 50 (was 40)
- E-11 Blaster Rifle
- Damage increased to 70 (was 50)
- Weight reduced to 2 (was 3)
- DLT-19x
- Damage increased to 100 (was 60)
- Weight reduced to 3 (was 5)
- [Force] Energy
- Damage increased to 10 (was 6)
- Penetrations increased to 3 (was 2)
- Ammo cost reduced to 50 (was 100)
- [Force] Energy Master
- Damage increased to 10 (was 6)
- Penetrations increased to 5 (was 2)
- Ammo cost reduced to 100 (was 200)
- [Force] Padawan
- Damage increased to 50 (was 40)
- Ammo cost reduced to 50 (was 100)
- [Force] Master
- Damage increased to 50 (was 40)
- Ammo cost reduced to 100 (was 200)
- Litesaber Blue
- Damage increased to 60 (was 50)
- Alt damage increased to 120 (was 100)
- Weight reduced to 3 (was 4)
- Litesaber Green
- Damage increased to 70 (was 60)
- Alt damage increased to 140 (was 120)
- Litesaber Red
- Damage increased to 80 (was 70)
- Alt damage increased to 160 (was 140)
- Weight increased to 5 (was 4)
- Universal Equipment
- Ammo Trader
- Size increased to 1 (was 0.7)
- Trigger of use
- Collision radius reduced to 35 (was 36)
- Collision height increased to 40 (was 25)
- New:
- [VIP] Jedi
- Added Droids (public test is required)
Beetle Droid
Crab Droid
- Probe Droid
- Droideka
- Universal Equipment
- Motion tracker radar
- Added new 3P model
- Added new pickup model
- Added M.A.R. - Maintenance Assistant Robot (only Gold VIP)
- Mutator
- Repacked some file
- C2
- daforce
- HopMine
- Ammo
- ST
- Shield
- Added new ST pack to the repackaged file
|
2018.07.30 - KFHUNv8.04 release
- Fixed bugs:
- Official Skin Voice:
- Specimens
- Boss
- Fixed Patriarch & Hateriarch not spawning other zeds
- Balance:
- Support Specialist
- AFS12 Shotgun
- Modified impact (see Fixed bugs - Boss)
- Engineer
- Repulsive SCAR
- Modified impact (see Fixed bugs - Boss)
- New:
- Mutator
- Added Lock Weapons - Locks/Unlocks dropped weapons, so they can not be picked up by other players
- enable ingame on the KFHUN tab
|
2018.05.07 - KFHUNv8.03 release
- Fixed bugs:
- SWAT
- Fixed headshot effect bug {reported by Jancux}
- Universal Equipment
- Bacpack and Backpack Big
- Fixed - if you die you will get both backpacks {reported by LEONIDAS}
- Balance:
- Field Medic
- First Aid Kit
- Cost increased to 750 (was 500)
- Ammo cost increased to 750 (was 500)
- Informative messages deleted
- M4 203M
- Secondary ammo cost reduced to 10 (was 20)
- MedicSprayer
- Medic
- Max ammo increased to 500 (was 400)
- Initial ammo reduced to 100 (was 200)
- Pickup ammo reduced to 25 (was 100)
- Off-perk
- Max ammo reduced to 100 (was 400)
- Initial ammo reduced to 100 (was 200)
- Pickup ammo reduced to 25 (was 100)
- Healing Gnome
- Healing radius reduced to 400 (was 500)
- SWAT
- Flashbang
- Stun (zed speed) effect increased to 60% (was 20%)
- Saboteur
- M26 Grenade
- Smoke cloud created by the explosion decreased
- Smoke cloud life time reduced to 3 (was 4)
- Petard
- Smoke cloud created by the explosion decreased
- Smoke cloud life time reduced to 3 (was 4)
- Universal Equipment
- Bacpack and Backpack Big now independent of each other (see Fixed bugs)
- Backpack Big cost increased to 3500 (was 2500)
- New:
- Universal Equipment
- Added Backpack Small (only Gold VIP)
|
2017.12.07 - KFHUNv8.02 release - Xmas Update
- Balance:
- [XMAS] Santa Claus
- Cash Donated
- the discount ceased - *thanks for the unfair players*
|
2017.12.06 - KFHUNv8.01 release - Xmas Update - "The Twisted Christmas Event"
- Activated:
- Xmas Event Maps (9):
- Infection
- Quarantine
- Sacrifice
- Xmas Event Perk: NEW Rules {expire dec 25.±}
- Xmas ZED:
- Balance:
- [XMAS] Equipment
- Santa Hat
- Added extra functionality
- New:
- Added [XMAS] Equipment
- Santa Hat [Green]
- Santa Hat [Blue]
- Santa Hat [Gold] (only VIP)
|
2017.10.30 - KFHUNv8.00 Early Edition - Public Test
- Fixed bugs:
- Support Specialist
- Ammo Supply
- Fixed missing SelectSound
- (temporarily) Back the original ammobox StaticMeshes
- Berserker
- SentryTech
- All Turret
- Fixed missing SelectSound
- Fixed missing SkeletalMesh
- [XMAS] Santa Claus
- Giftbox
- Fixed throwing position
- Fixed 3P animation bug
- Xmas Lollipop
- Snowball
- Reindeers
- Cash Donated
- Fixed unnecessary 'PutDown' warning messages in serverlog
- Universal Equipment
- Ammo Trader
- Fixed bad cost calculation bug (see Ammo Trader Balance)
- Glowstick
- KFHUN Relic
- BossEyeBall
- Fixed 3P animation bug
- Fixed missing SelectSound
- Other
- extrabase
- Fixed missing SelectSound
- Balance:
- Support Specialist
- -5 weight
- Ammo Supply cost reduced to 3000 (was 5000)
- SentryTech
- ZED GUN MKII alt ammo increased to 2 (was 1)
- Zed Eradication Device alt ammo increased to 5 (was 1)
- Universal Equipment
- Ammo Trader sales cost increased to 2500 after deployed (was 10)
- New:
- All Perks new perk icon (KF2 style)
- Berserker
- New trader and selected/unselected HUD image
- Field Medic
- New trader and selected/unselected HUD image
- Brute Gunner
- SMG Specialist
- Renamed Swat
- Added FlashBang grenade
- Saboteur
- New trader and selected/unselected HUD image
- SentryTech
- Turrets destroy after changing a perk
- [XMAS] Santa Claus
- New trader and selected/unselected HUD image
- Giftbox
- Xmas Lollipop
- Snowball
- Reindeers
- New trader image
- Universal Equipment
- New trader icon
- Added [VIP] Equipment (only Gold VIP)
- New trader and selected/unselected HUD image
- Ammo Trader
- Shoulder Lamp
|
2017.07.17 - KFHUNv7.9 release
- Mutators:
- deleted SPP
- code preparation for v8
- code recompiled
|
2017.05.29 - KFHUNv7.8 release
- Fixed bugs:
- SentryTech
- Fixed Turrets random bad cost calculation bug (see SentryTech Balance)
- Balance:
- Berserker
- Throwing Knife damage reduced to 150 (was 200)
- Viking Axe Alt damage reduced to 315 (was 330)
- BioTech
- Virus Mist Launcher
- Max ammo reduced to 16 (was 24)
- Initial ammo reduced to 9 (was 12)
- Pickup ammo reduced to 3 (was 5)
- SentryTech
- Turrets sales cost 50% reduced after deployed.
- [VIP] Jedi
- Properties changed: new damage bonus % increase
- Weapons changed:
- [Force] Master
- Max ammo reduced to 5 (was 10)
- Initial ammo reduced to 2 (was 5)
- Pickup ammo reduced to 2 (was 5)
- Other Weapons changes: off-perk damage bonus reduced to 60%
- DC-15s side arm blaster (was 100)
- E-11 Blaster Rifle (was 125)
- DLT-19x (was 150)
- [Force] Energy (was 15)
- [Force] Energy Master (was 15)
- [Force] Padawan (was 100)
- [Force] Master (was 100)
- Litesaber Blue
- primary (was 125)
- secondary (was 250)
- Litesaber Green
- primary (was 150)
- secondary (was 300)
- Litesaber Red
- primary (was 175)
- secondary (was 350)
- Universal
|
2017.03.13 - KFHUNv7.7 release
- Fixed bugs:
- Support Specialist
- Fixed grenade damage bad value in trader
- Fixed perk effects 'grenade capacity' description
- Demolitions
- Fixed perk effects description
- Saboteur
- Fixed grenade damage bad value in trader
- Universal Equipment
- Ammo Trader
- Fixed mag capacity 'false value' (see KFHUNv7.11)
- Fixed Husk Napalm Launcher clip size bug
- Balance:
- Support Specialist
- Ammo pickup increased to 50% (was 25%)
- Demolitions
- Ammo cost discount reduced to
- Infection: 50% (was 60%)
- Sacrifice: 70% (was 80%)
- Commando
- M4 203C ammo cost increased to 30 (was 25)
- Blood SCAR ammo cost increased to 80 (was 30)
- Field Medic
- M4 203M ammo cost reduced to 20 (was 25)
- Healing Gnome max ammo reduced to 2 (was 4)
- Brute Gunner
- Chain Gun
- Ammo cost reduced to 100 (was 120)
- Secondary ammo cost increased to 100 (was 50)
- New:
- [VIP] Jedi
- Added damage resistance
- Infection: 1% per level (max 50%)
- Sacrifice: 2% per level (max 50%)
|
2017.02.27 - KFHUNv7.6 release
- Fixed bugs:
- Firebug
- Fixed Fire Bomb ammo cost discount {reported by Tau}
- Sharpshooter
- Fixed S.P. Musket reload speed bonus {reported by Tau}
- Frostbug
- Fixed Cryo Nitrogen Bomb ammo cost discount {reported by Tau}
- Fixed Cryo Mass Driver 15 Husk kill score {reported by Skipps}
- BioTech
- Fixed Virus Mist random team damage {reported by [HUN]Storm}
- Deleted the unnecessary client side effects to all virus weapon
- Balance:
- Demolitions
- RPG damage reduced to 925 (was 950)
- Firebug
- Fire Bomb ammo cost reduced to 1500 (was 2500)
- All weapon cost discount increased to 90% (was 70%) (only Infection)
- Commando
- Deleted ZED time bonus (only Infection)
- Berserker
- Deleted ZED time bonus (only Infection)
- Frostbug
- Cryo Nitrogen Bomb ammo cost reduced to 1500 (was 2500)
- All weapon ammo cost discount increased to 90% (was 80%) (only Sacrifice)
- BioTech
- Virus Mist
- cost increased to 2500 (was 1800)
- smoke cloud new color scale
- smoke cloud life time reduced to 7 (was 19)
- smoke trail size reduced to 15 (was 30)
|
2016.12.12 - KFHUNv7.5 release
- Fixed bugs:
- [XMAS] Santa Claus
- Cash Donated
- Reduced unnecessary warning messages in serverlog
- New:
- [XMAS] Santa Claus
- Cash Donated
- Added new sound in trader
|
2016.12.05 - The Twisted Christmas Event
- Activated:
- Xmas Event Maps (10):
- Infection
- Quarantine
- Sacrifice
- Xmas Event Perk: (see KFHUNv7.08) {expire dec 26.±}
- Xmas ZED:
|
2016.11.28 - KFHUNv7.4 release
- Fixed bugs:
- Berserker
- Fixed Viking Axe AltFire bug
- Balance:
- Engineer
- Armor Nade Extra efficiency increased to 50 (was 33)
|
2016.11.21 - KFHUNv7.3 release
- Fixed bugs:
- Firebug
- Fixed perk effects 'cost discount' description
- Commando
- Fixed perk effects 'cost discount' description
- Field Medic
- Fixed perk effects 'cost discount' description
- NailCombat
- Fixed perk effects 'secondary damage' description
- Fixed Ammo Pickup Amount bad value
- NailGun Combat
- Nail HSG
- NailGun Multichamber
- NailLAW
- Specimens
- Fixed ice ammo
- Fixed IceScrake HeadHealth
- Minor bug fixes
- Balance:
- Berserker
- Saw Blade ammo cost reduced to 80 (was 200)
- NailCombat
- Added +1 nail nade
- Secondary damage increased to
- Infection: 100% (was 80%)
- Sacrifice: 130% (was 100%)
- NailLAW damage reduced to 20 (was 30)
- Specimens
- Added bonus damage for all [VIP] weapon
- New:
- Berserker
- Added [VIP] Weapon
- Viking Axe (have fun LEONIDAS)
- NailCombat
|
2016.11.07 - KFHUNv7.23 Early Edition - Major Update
- Fixed bugs:
- SentryTech
- Fixed perk effects 'fire speed' description
- Minor bug fixes
- Balance:
- Support Specialist
- Dual AA12 Shotgun Reload Rate reduced to 5.43 (was 8.43)
- Field Medic
- Changed Effect
- Scream Damage reduced with leveling up
- Movement Speed reduced to
- Infection: 25% (was 50%)
- Sacrifice: 30% (was 55%)
- SentryTech
- Added +2 ZED nade
- All weapons cost discount increased to 90% (was 80%)
- All turret health increased to 200
- Can throw Turrets: OFF (new test){see KFHUNv7.12 and KFHUNv7.17}
- [VIP] Jedi
- [Force] Padawan
- PreFireTime reduced to 1.5 (was 2.5)
- InventoryGroup changed to 4 (was 2)
- [Force] Master
- PreFireTime reduced to 1.5 (was 2.5)
- InventoryGroup changed to 4 (was 2)
- New:
|
2016.10.24 - KFHUNv7.22 Early Edition - Major Update
- Fixed bugs:
- All Perk
- Modified damage bonus system
- Fixed inaccurate calculation
- Fixed perk effects 'damage' description
- Support Specialist
- Fixed max carry weight bug (Infection)
- Engineer
- Fixed Plasma Cutter laser bug
- Minor bug fixes
- Balance:
- All Perk
- Modified damage bonus system
- Smaller increase but longer term (Infection)
- Max damage increased 5-15% (perk dependent)
- Engineer
- AmmoBox weight reduced to 4 (was 5)
- Ammo pickup increased to 25% (was 20%)
- All weapons ammo cost discount reduced to 80% (was 90%)
- Saboteur
- All weapons cost discount increased to 95% (was 90%)
- All weapons ammo cost discount increased to 95% (was 90%)
- BioTech
- All weapons ammo cost discount increased to 90% (was 80%)
- Frostbug
- Frozen zombie damage increased to 125% (was 110%)
- Frost Nade ammo cost discount reduced to 50 (was 60)
- Cryo M7A4 ammo cost discount reduced to 40 (was 90)
- Cryo Mass Shotgun ammo cost discount reduced to 50 (was 150)
- New:
- Modified damage bonus system (see Fixed bugs and Balance)
- Firebug
- Added [VIP] Weapon
- Husk Gun Napalm Launcher (have fun Vitez)
- Engineer
- Added [VIP] Weapon
- Armor Nade Extra (see 2013.09.05 - KFHUNv2 update)
- Stun Axe II
- Frostbug
|
2016.10.03 - KFHUNv7.21 Early Edition - Major Update
- Fixed bugs:
- Support Specialist
- Fixed Dual AA12 Shotgun level lock bug in trader
- BioTech
- Fixed Virus Pipe Bomb ammo cost discount {reported by Trench44}
- Minor bug fixes
- Balance:
- Field Medic
- First Aid Kit
- Cost discount reduced to 500 (was 2500)
- Ammo cost discount reduced to 500 (was 2500)
- SMG Specialist
- Weapons changed
- FN P90 time of use reduced to 0.7 (was 1.2)
- HK G36C time of use reduced to 0.8 (was 1.3)
- New:
- Commando
- Field Medic
- Brute Gunner
- SMG Specialist
|
2016.09.19 - KFHUNv7.20 Early Edition - Major Update
- Fixed bugs:
- Balance:
- Sharpshooter
- Progress changed
- Initial (lvl6) HS reduced to 2000 (was 8500)
- Level up HS reduced to 1000 (was 2500)
- Weapons changed
- Dual Deagle level lock reduced to 0 (was 11)
- Golden Deagle level lock increased to 11 (not was)
- Golden Dual Deagle level lock reduced to 11 (was 21)
- Crossbow level lock increased to 21 (not was)
- Crossbow cost increased to 3500 (was 2500)
- Crossbow ammo cost increased to 80 (was 20)
- Barrett M82A1 time of use reduced to 0.53 (was 0.93)
- Chemist
- Acid M79 Launcher
- Max ammo increased to 32 (was 30)
- Initial ammo increased to 16 (was 15)
- Ammo cost increased to 15 (was 10)
- Acid M32 Launcher
- Ammo cost increased to 120 (was 100)
- SentryTech
- ZED SeekerSix damage increased to 80 (was 75)
- [VIP] Jedi
- Properties changed
- Max ammo increased to 50%
- Initial (lvl6) weapon cost discount increased to 60% (was 35%) (Infection)
- Initial (lvl6) ammo cost discount increased to 60% (was 35%) (Infection)
- Weapons changed
- DC-15s Initial ammo increased to 30 (was 20)
- E-11 Fire Rate reduced to 0.7 (was 0.82)
- DLT-19x Fire Rate reduced to 0.9 (was 1.03)
- Universal
- Poison Syringe cost discount increased to 250 (was 500)
- New:
- Demolitions
- Biotech
- Chemist
- Universal
|
2016.09.12 - KFHUNv7.19 Early Edition - Major Update
- Fixed bugs:
- SentryTech
- Fixed Rocket Turret own selection HUD image
- Minor bug fixes
- Balance:
- Berserker
- 50% discount (only Sacrifice)
- Adrenaline Bomb
- Adrenaline Syringe
- Adrenaline Syringe [VIP]
- Saboteur
- Jedi
- Initial (lvl6) damage bonus increased to 50% (was 30%)
- Initial (lvl6) weapon cost discount increased to 60% (was 40%) (only Sacrifice)
- Initial (lvl6) ammo cost discount increased to 60% (was 40%) (only Sacrifice)
- New:
|
2016.09.05 - KFHUNv7.18 Early Edition - Major Update
- Fixed bugs:
- SentryTech
- Temporarily removed targeting laser (Infection)
- Sentry Turret
- Rocket Turret
- Minor bug fixes
- Balance:
- Engineer
- ShockRifle Damage reduced to 25 (was 30)
- Repulsive SCAR
- Damage reduced to 35 (was 45)
- Penetrations increased to 3 (was 2)
- Lightning Gun
- Damage increased to 40 (was 35)
- Alt Damage increased to 35 (was 30)
- Universal
- [VIP] Shield
- Max ammo increased to 1000 (was 500)
- Initial ammo increased to 500 (was 100)
- Pickup ammo increased to 200 (was 100)
- New:
- Added new [VIP] Jedi Perk
- Added own Equipment
- [Force] Push (Knife)
- [Force] Healing (Syringe)
- Added own Weapons
- DC-15s side arm blaster
- E-11 Blaster Rifle
- DLT-19x
- [Force] Energy
- [Force] Energy Master
- [Force] Padawan
- [Force] Master
- Litesaber Blue
- Litesaber Green
- Litesaber Red
- Added own [Force] Grenade
- Mutator
|
2016.08.01 - KFHUNv7.17 Early Edition - Major Update
- Fixed bugs:
- Sharpshooter
- Fixed Gold Handcannon slow reload {reported by LEONIDAS}
- SentryTech
- Fixed targeting laser (Infection)
- Sentry Turret
- Rocket Turret
- Balance:
- Engineer
- Added +2 AmmoBox
- Added +2 Armor Grenade
- SentryTech
- All Turret fixing ON (instead ghost mod)
- New:
- Support Specialist
- Activated [VIP] Weapon (added KFHUNv7.10)
- Field Medic
- MedicSprayer new smoke Emitter
- Demolitions
- New ammo HUD icon
- SealSqueal Harpoon Bomber
- SeekerSix Rocket Launcher
- Saboteur
- LandMine new ammo HUD icon
- NailCombat
- NailLAW new ammo HUD icon
- SentryTech
- Added new enhanced ghost mod
- Sentry Turret
- Rocket Turret
- USCM Turret
- Rocket Turret new laser color
- ZED GUN MKII new ammo HUD icon
- Universal
- Activated [VIP] Equipment (added KFHUNv7.10)
- Adrenaline Syringe
- ArmorKit Extra
- Shield
- Mutator
- Turned on LostZombies (only Infection)
- Other improvements
|
2016.07.07 - KFHUNv7.16 Early Edition - Major Update
- Fixed bugs:
- Sharpshooter
- Fixed (Dual) Handcannon pickup bug {reported by LEONIDAS}
- Engineer
- Fixed ShockRifle damage (other perks does not take damage)
- Specimens
- Fixed IceBloat damage HUDTime bug
- Other
- Fixed all DLC weapon pickup (this not bug only official solution)
- Neon HSG-1 not possible pickup if was HSG-1 {reported by Daemon}
- Balance:
- Engineer
- RepulsiveSCAR lock level reduction 11 (was 21)
- New:
- Field Medic
- First Aid Kit pickup activate only 50% hp or below {Idea by Efreet}
- Engineer
- New Weapon:
- New ammo HUD icon
- Saboteur
- MagnetMine new ammo HUD icon
- SentryTech
- ZED Harpoon Launcher new ammo HUD icon
|
2016.06.21 - KFHUNv7.15 Early Edition - Major Update
- Fixed bugs:
- Demolition
- Fixed M32 Grenade Launcher ammo HUD icon
- Fixed Pipe Bomb
- Don't explode on Turret and corpse near
- Don't allow dead sirens to destroy
- Don't let our own and other weapon blow this up
- Firebug
- Fixed bonus effect bug - Damage (real value)
- Fixed Fire Bomb
- Don't explode on Turret and corpse near
- Don't allow dead sirens to destroy
- Don't let our own and other weapon blow this up
- Berserker
- Fixed Buzzsaw Bow ammo HUD icon
- Engineer
- Fixed Plasma Cutter ammo HUD icon
- Fixed ProcessTouch bug (can not block the projectiles to player)
- Shock Rifle
- RepulsiveSCAR
- Saboteur
- Fixed LandMine, C4, Extreme and Regular Pipe Bomb
- Don't explode on Turret and corpse near
- Don't allow dead sirens to destroy
- Don't let our own and other weapon blow this up
- BioTech
- Fixed Virus Pipe Bomb
- Don't explode on Turret and corpse near
- Don't allow dead sirens to destroy
- Don't let our own and other weapon blow this up
- Fixed ProcessTouch bug (can not block the projectiles to player)
- Virus Ingram
- Virus Shotgun
- Virus Syringe Gun
- Chemist
- Fixed Acid M32 Launcher ammo HUD icon
- Fixed Acid Pipe Bomb
- Don't explode on Turret and corpse near
- Don't allow dead sirens to destroy
- Don't let our own and other weapon blow this up
- NailCombat
- Fixed Nail Pipe Bomb
- Don't explode on Turret and corpse near
- Don't allow dead sirens to destroy
- Don't let our own and other weapon blow this up
- SentryTech
- Fixed ZED GUN ammo HUD icon
- Frostbug
- Fixed Cryo Nitrogen Bomb
- Don't explode on Turret and corpse near
- Don't allow dead sirens to destroy
- Don't let our own and other weapon blow this up
- Balance:
- Berserker
- New Weapons:
- Saw Blade
- Throwing weapons (inactive)
- Added +1 Knife (Grenade)
- Field Medic
- New:
- Saboteur
- Enhanced AutoMod
- Mutator
- Added Share Cash (Efreet suggestion)
|
2016.04.21 - v1065 support |
2016.03.18 - KFHUNv7.14 Early Edition - Major Update
- Fixed bugs:
- Firebug
- Fixed Molotov FlashEmitter
- Berserker
- Engineer
- Fixed Ammobox throwing position
- Fixed Ammobox FlashEmitter
- Saboteur
- Fixed endless grenade bug
- Fixed Trigun TrailEffect
- Santa Claus (Event Perk)
- Fixed HitEffects
- Snowball
- Reindeers
- Xmas Lollipop
- GiftBox
- Universal
- Fixed Glowstick FlashEmitter
- Specimens
- Fixed LastDamagedBy and InstigatedBy code in TakeDamage
- Metal Clot
- Ice Bloat
- Shafter
- Bloatzilla
- Ice Husk
- Tesla Husk
- Ice Scrake
- Mauler
- Heavy Scrake
- Beast
- Meat Pounder
- Heavy Pound
- Ambassador
- Materiarch
- Fateriarch
- Patriarch
- Hateriarch
- Mutator
- Reduced unnecessary Scriptlog messages
- Balance:
- Saboteur
- New Weapons:
- Added +1 Grenade
- Trigun dmg increase (50%)
- MagnetMine AmmoCost increased (25%)
- LandMine AmmoCost increased (25%)
- New Features:
- Mutator
- Respawing new screen message and location
- All mut added webadmin config
|
2016.03.07 - KFHUNv7.13 Early Edition - Update
- Fixed bugs:
- Enhanced weapon lock pickup
- Minor bug fixes
|
2016.02.29 - KFHUNv7.12 Early Edition - Major Update
- Fixed bugs:
- Engineer
- Fixed Armor Nade endless cash bug
- Fixed Advanced Welder WeldTarget (inessential) warning messages in server log
- Fixed PlasmaThrower HitEffects bug
- SentryTech
- Fixed Turret Welder WeldTarget (inessential) warning messages in server log
- Other functions
- Fixed weapon lock message bug
- Balance:
- Field Medic
- Already no discount Adrenaline Syringe (only Infection)
- Engineer
- Armor Nade
- AmmoCost increased (25%)
- (Restored) Cash income possibility
- Infection: 25% Armor under
- Sacrifice: 75% Armor under
- Advanced Welder
- Cash income possibility
- 25% Armor under 10$ (other perk only 2$)
- 25% Armor over 5$ (other perk only 2$)
- Welding support
- 4x + lvl bonus (other perk only 2x)
- SentryTech
- Can throw Turrets: ON (test)
- Turret Welder
- Cash income possibility
- Welding support
|
2016.02.17 - KFHUNv7.11 Early Edition - Major Update
- Fixed bugs:
- Support Specialist
- Fixed Ammo Supply ammo spawning
- Fixed Ammo Supply trader level bug
- Added Ammo Supply ghost mod
- Saboteur
- Fixed Machine Pistol DeathUpKick bug
- Universal Equipment
- Ammo Trader
- Fixed all weapon AmmoCost bug
- except Mag capacity bonus - yet false value and do not discount
- Balance:
- Support Specialist
- Hunting Shotgun AmmoCost reduction $10 (up from 15)
- Berserker
- Already no discount Adrenaline (only Infection)
- Brute Gunner
- M134 Minigun AmmoCost increased (25%)
- Frostbug
- Bonus dmg: Frozen zombie 110% dmg (other perk only 50% dmg)
|
2016.01.25 - KFHUNv7.10 Early Edition - Update
- Fixed bugs:
- New Features:
- Enhanced VIP system
- New VIP weapons and equipments
- yet all inactive (only Sacrifice active)
- Mutator
|
2015.12.07 - KFHUNv7.08 Early Edition - Xmas Update
- New:
- Added new [XMAS] Santa Claus Perk
- Added own Weapons
- Added own Equipment
- Added Trader Equipment
- Added Healing Grenade
- Added [XMAS] Equipment
|
2015.11.30 - KFHUNv7.07 Early Edition - Public Test
2015.05.25 - KFHUNv6.2 release - Minor bug fixes
2015.05.18 - KFHUNv6.1 release - Minor improvements & bug fixes
|
2015.05.01 - KFHUNv6 release
- New Frostbug Perk:
- 7 new weapon
- Cryo Nitrogen Bomb
- Cryo Shotgun
- Cryo M7A4
- Cryo Snow Blower
- Cryo Mass Shotgun
- Cryo Mass Combiner
- Cryo Mass Driver 14
- add Cryo Nade
- New KFHUN Relic:
- BossEyeBall
- if you kill a Fateriarch can pickup the EyeBall then $ell it
- Updated Support Specialist Perk:
- Updated Firebug Perk:
- Enhanced FlameThrower II alt ammo
- Updated Field Medic Perk:
- Updated Brute Gunner Perk:
- Updated Engineer Perk:
- 1 weapon Equipment
- Fixed
- RepulsiveSCAR firesound
- Plasma Cutter laser dot
- Updated BioTech Perk:
- Fixed Virus Ingram firesound
- Updated Chemist Perk:
- Updated SentryTech Perk:
- 1 weapon change
- Advanced Welder instead of Turret Welder
- Fixed ZEDGUN laser
- Updated Universal Equipment
- 2 new Equipment
- Motion Tracker Radar
- Ammo Trader
- Enhanced ammo
- Adrenaline Syringe
- Poison Syringe
- Trader fix - delete ammo GUI
- MedKit
- Adrenaline Syringe
- Adrenaline Bomb
- Armorkit
- Armorkit Extra
- Poison Syringe
- New Features:
- Other:
- Reduced server info by removing inessential warning messages
- Optimized zombies InstigatedBy code in TakeDamage
- Removing some irrelevant source code
- Some minor weapon balance
- Lots of minor bugs fixed
- Updated Specimens:
- 4 new zombie
- Ice Bloat
- Ice Husk
- Ambassador
- Fateriarch
- Enhanced EndGameBoss
- 1 zombie deleted
|
2015.04.09 - KFHUN Mut update - Added new False ID kick & Respawn fix
2015.03.16 - KFHUNv5.5 release - Minor improvements & bug fixes
2015.03.02 - KFHUNv5.4 release - Minor bug fixes
2015.02.20 - KFHUNv5.3 release - Minor improvements & bug fixes
2015.02.16 - KFHUNv5.2 release - Minor bug fixes
2015.02.09 - KFHUNv5.1 release - Minor improvements & bug fixes
|
2014.12.30 - KFHUNv5 release
- Updated SentryTech Perk:
- Updated SMGS Perk:
- 1 weapon deleted
- 2 new weapon
- 1 weapon change
- Updated Support Specialist Perk:
- Updated Firebug Perk:
- Updated Commando Perk:
- Updated Berserker Perk:
- 1 new weapon
- add knife nade
- Updated Field Medic Perk:
- Updated Universal Equipment
- 2 new object
- Adrenaline Syringe
- Poison Syringe
- New Features:
- Added STAFF HUD Logo
- Added VIP HUD Logo
- Enhanced AutoSpawn
- New Lobby menu
- added separate button 'View Map'
- added 'Unready'
- Enhanced Trader
- Redesigned Trader's inventory list
- New inventory list GUI
- Added Quick Buy buttons next to items in trader inventory list
- Real weapon stats, not mysterious speed/power/range
- New extended weapon stats (Primary & Secondary Fire)
- Damage
- Range
- Magazine
- Total Ammo
- Added keyboard shortcuts to inventory list
- ENTER/BACKPACE: buy/sell item
- PAGE UP/DOWN: select previous/next group
- UP/DOWN: select previous/next item in the same group
- 0-9: quick group selection
- F1: switch to player's inventory list
- F2: swtich to sale list
- F5: refresh trader menu
- F8: Auto fill ammo
- Trader menu colors can be configured in User.ini (SRHUDKillingFloor section)
- New KFHUN Achievement system (test)
- Achievements 285
- Crazy: 14
- Basic: 64
- Fail: 12
- Events: 51
- Maps: 4x36
- All DLC weapon with extra features, therefore taller prices
- Other:
- some weapon balance
- some new weapon skins
- fixed arm texture when throwing nades
- lots of minor bugs fixed
- Updated Specimens:
|
2014.12.10 - KFHUNv5 Beta - Public Test
2014.12.02 - v1064 support
2014.12.01 - Off ScrnBalance (too many problems)
2014.11.22 - KFHUNv4.2 release - Minor bug fixes
2014.11.04 - v1063 support
2014.10.17 - v1061 and v1062 support
2014.09.01 - KFHUNv4.1 release - Fixed incorrect weapon lock
|
2014.08.26 - KFHUNv4 release
- (Again) New SentryTech Perk:
- add 2 Turret
- add 4 weapon
- ZED Harpoon
- ZED GUN MKII
- ZED GUN (extra)
- Turret Welder
- add ZED nade
- 10 extra weight
- Updated Brute Gunner Perk:
- 2 weapon deleted
- 1 new weapon
- weight change weapons
- Updated SMGS Perk:
- 2 weapon deleted
- 1 new weapon
- Updated Engineer Perk:
- 2 weapon deleted (moved to SentryTech)
- ZED GUN MKII
- ZED GUN (extra)
- 1 weapon change
- -5 weight
- Updated Saboteur Perk:
- 1 weapon deleted
- 1 new weapon
- New NailCombat Perk:
- nails dmg system modified (fixed terrain bug)
- Updated Commando Perk:
- Enhanced Trader:
- Weapon lock
- LOCKED (LEVEL 11 required to)
- AFS12
- PipeBomb
- M32
- FireBomb
- FlameThrower II
- BloodSCAR
- Dual Deagle
- M99 AMR
- Buzzsaw Bow
- Schneidzekk
- M4203M
- Chain Gun
- HK UMP-45
- Plasma Cutter
- Ban Hammer
- C4 Radio Bomb
- Self Destruct
- Virus Pipe Bomb
- Anti Launcher
- Acid Pipe Bomb
- Acid AA12
- Nail Pipe Bomb
- NailSix Combiner
- Advanced Welder
- USCM Turret
- Other:
- Updated Specimens:
- 4 new zombie
- Beast
- IceScrake
- Grandma
- Shade
- Boss new AI (thx Marco)
|
2014.08.24 - KFHUNv4.0 Beta - Fixed (S) incorrect progress & minor weapon bugs
2014.08.22 - KFHUNv4.0 Beta - Public Test
2014.07.22 - KFHUNv3.9 Zombie update - Fixed MP, HP, & Ghost spawn
2014.07.19 - KFHUNv3.9 update - HotFix
2014.07.18 - KFHUNv3.9 update - Minor bug fixes
2014.07.05 - KFHUNv3.9 release - Compatible with KF v1060
2014.07.04 - v1059 and v1060 support (Fixed KFHUN Zombies Mod)
2014.06.20 - KFHUNv3.8 update - Minor bug fixes
2014.06.01 - KFHUNv3.8 release - Minor improvements & bug fixes
2014.05.25 - KFHUNv3.8 Beta - Public Test
2014.05.21 - KFHUN Mut update - Minor bug fixes
2014.05.05 - KFHUNv3.7 update - Fixed some bugs
2014.04.29 - KFHUNv3.7 release - Minor improvements & bug fixes
2014.04.25 - KFHUNv3.7 Beta - Compatible with TSC mode (test)
2014.04.22 - KFHUNv3.6 Zombie update - Smaller balance & minor bug fixes
2014.03.26 - KFHUNv3.6 release - Minor improvements (SMGS) 3 weapon & (E) nade exchange
2014.03.25 - KFHUNv3.6 Beta - Fixed some bugs
2014.03.22 - KFHUNv3.5 Beta - Minor bug fixes
2014.03.20 - KFHUNv3.5 Beta - Public Test
2014.03.18 - KFHUNv3.4 update - Smaller balance & minor bug fixes
2014.03.05 - KFHUNv3.4 release - Minor improvements & minor bug fixes
2014.03.02 - KFHUNv3.4 Beta - Minor bug fixes
2014.02.28 - KFHUNv3.4 Beta - Some changes (more new Achievements)
2014.02.27 - KFHUNv3.4 Beta - Public Test
2014.02.17 - KFHUNv3.3 update - Minor bug fixes & 15 new maps
2014.02.11 - KFHUNv3.3 release - Minor improvements (2 new weapon) & lot of bug fixes
2014.02.10 - KFHUNv3.3 Beta update - Minor bug fixes
2014.02.08 - KFHUNv3.3 Beta - Public Test
2014.01.22 - KFHUNv3.2 release - Lot of small bugs fixed
2014.01.20 - KFHUNv3.2 Beta - Public Test
2014.01.16 - KFHUNv3.1 update - Fixed all pipe & nade TakeDamage bugs
2014.01.13 - KFHUNv3.1 rls - Minor bug fixes
2014.01.10 - KFHUNv3.1 beta - Compatible with KF v1058
2014.01.09 - v1058 support
2014.01.06 - KFHUNv3 update - Some weapon damage sound fixed
2013.12.12 - KFHUNv3 Zombie update - Fixed Hateriarch Xmas event
2013.12.10 - KFHUNv3 update - Minor bug fixes
2013.12.09 - New features - News (GUI) & Perk icon weapon list (trader)
2013.12.07 - Update - Added new v1057 official maps Achievements
2013.12.06 - v1057 support
2013.12.04 - KFHUNv3 update - NailCombat Icon & minor bug fixes
2013.12.03 - KFHUNv3 update - New damage system mod zombies & minor bug fixes
2013.12.02 - Update - Added official Objective maps Achievements
2013.11.30 - KFHUNv3 update - Acid & Virus nade fix, Multichamber NailGun bugfix
2013.11.28 - KFHUNv3 update - Brute Shafter kill fix & minor bug fixes
|
2013.11.27 - KFHUNv3 release compatible v1054-1056 support
- Updated Gunslinger Perk:
- Updated Brute Gunner Perk:
- Updated SMGS Perk:
- new progress
- add new nade
- Updated Engineer Perk:
- new progress
- deleted 2 weapon, instead 4 new (1054 DLC)
- Updated Saboteur Perk:
- new progress
- 2 new weapon
- add new nade
- Updated BioTech Perk:
- 1 old weapon back
- add virus nade
- Updated Chemist Perk:
- 1 new weapon (1054 DLC)
- add acid nade
- New NailCombat Perk:
- 6 new weapon
- add nail nade
- New Features:
- Enhanced Trader
- KFHUN Logo
- individual Perk nade icon is displayed in trader menu
- Enhanced Scoreboard
- Current player highlighting
- Team Budget
- Kill assists
- Death counter
- Other:
- New perk icons colors for level 11+
- all weapon new skin
- lots of bugs fixed
- Updated Specimens:
- 7 new zombie
- All old zombie optimized
- Multi Boss
- Materiarch
- Patriarch
- Hateriarch
|
2013.11.08 - KFHUNv2 update - Fixed some bugs
2013.10.30 - KFHUNv2 update - Fixed perk progress bar for all players on enhanced scoreboard
2013.10.29 - KFHUNv2 update - Added new Enhanced Scoreboard & new Hints - Help (GUI menu)
2013.10.28 - KFHUNv2 update - Fixed a locked weapon ZEDGun & fixed some bugs
2013.10.15 - KFHUNv2 update - Fixed some bugs
2013.10.12 - KFHUNv2 update - Fixed a bug for Objective Mode
2013.10.11 - KFHUNv2 update - Some adjustments for Objective Mode
2013.10.09 - KFHUN Zombie update - Fixed Hateriarch HP config (player multiplier)
2013.10.04 - KFHUN Weapons update - 1 new weapons (M) & fixed some bugs
2013.10.01 - Update - Major update & Compatible with Objective Mode (test)
2013.09.14 - KFHUN Mut update - 13 in 1 mutator (integrated 5 in 1)
2013.09.10 - KFHUNv2 update - Fixed some bugs
2013.09.05 - KFHUNv2 update - Engineer Armor Nade (added welding progress) (only Sacrifice)
2013.08.28 - v1052 support
2013.08.14 - KFHUNv2 update - Fixed some bugs
2013.08.05 - KFHUNv2 Zombie update - New zombie Shiver & all zombie score optimized
2013.08.01 - KFHUNv2 MOD & Weapons update - Fixed some bugs
2013.07.24 - v1051 support
2013.07.23 - KFHUNv2 update - Engineer Throws ammunition instead of Armor Nade
2013.07.22 - KFHUN Mut update - Fixed some bugs
2013.07.18 - v1050 support
2013.07.16 - KFHUN Mut update - Weldarmor fix
2013.07.15 - KFHUN Zombie update - Zombies optimized
2013.07.14 - KFHUN Weapons update - Fixed some bugs
2013.07.11 - KFHUNv2 update - v1049 support bug fixed
2013.07.09 - New KFHUN Weapons - KFHUNMod some old weapon back
2013.07.05 - KFHUNv2 MOD become unstable v1049 due to - KFHUN MOD Inactive (thx TWI)
2013.07.03 - v1049 support
2013.06.12 - KFHUN Zombie update - Fixed extra Hateriarch
2013.06.10 - KFHUNv2 release
2013.05.20 - KFHUN Mut release - 10 in 1 mutator
2013.05.15 - v1047 support
2013.05.10 - KFHUNv1.8 update - New molotov
2013.05.09 - KFHUNv1.8 rls - Added 3 new weapons & fixed all known bugs
2013.04.28 - KFHUNv1.8 update - Fixed some bugs
2013.04.12 - KFHUNv1.8 beta - Fixed some bugs
2013.04.05 - KFHUNv1.7 update - Small fixes
2013.03.28 - Update - Fixed a bug & lvl up new sound effect
2013.03.01 - KFHUNv1.7 update - Fixed some bugs
2013.02.25 - KFHUNv1.7 update - Fixed some bugs
2013.02.20 - New Aliens mod (new server)
2013.02.13 - KFHUNv1.7 rls - 7 new weapon (all official perks)
2013.02.08 - KFHUNv1.7 update - 1 new (C) weapon
2013.01.30 - KFHUNv1.7 beta - Some new features [test]
2013.01.29 - KFHUNv1.6 update - Fixed some bugs
2013.01.22 - KFHUNv1.6 update - Fixed some bugs
2013.01.18 - KFHUNv1.6 rls - Added 20 new Achievements and fixed some bugs
2013.01.11 - KFHUNv1.6 beta - Fixed a bug
2013.01.10 - Temporarily removed (ST)
2013.01.09 - v1046 support
2013.01.08 - 1 new perk (SP) and fixed some bugs
2013.01.06 - Reworked 20 Achievements and fixed some bugs
2013.01.02 - KFHUNv1.5 update - Fixed some bugs
2012.12.30 - KFHUNv1.5 rls - Added 80 Achievements and fixed some bugs (all mod)
2012.12.16 - v1044 and v1045 support
2012.12.11 - KFHUNv1.4 update - 2 new weapon and fixed some bugs (10 weapon)
2012.12.04 - KFHUNv1.4 update - Fixed some bugs
2012.11.23 - KFHUNv1.4 rls - 200% armor purchase
2012.11.20 - KFHUNv1.3 update - Fixed a bug
2012.11.15 - KFHUNv1.3 update - Fixed a bug (BHG)
2012.11.10 - KFHUNv1.3 update - Fixed some bugs (BHG) and (ST)
2012.11.09 - v1043 support
2012.11.05 - KFHUNv1.3 update - Fixed a bug
2012.11.03 - v1042 support
2012.10.30 - KFHUNv1.3 update - Fixed a bug (BHG) and (ST)
2012.10.29 - KFHUNv1.3 rls - Fixed a bug
2012.10.23 - v1040 support
2012.10.22 - KFHUNv1.3 update - Fixed a bug
2012.10.20 - KFHUNv1.3 beta - New features
2012.10.19 - KFHUNv1.2 update - Fixed some bugs (ST)
2012.10.15 - KFHUNv1.2 rls - Fixed a bug
2012.10.14 - KFHUNv1.1 update - Fixed a bug (ST)
2012.10.13 - KFHUNv1.1 beta - 1 new perk (ST)
2012.10.12 - KFHUNv1 update - Fixed some bugs (BHG)
2012.10.07 - KFHUNv1 update - Fixed a bug (BHG)
2012.10.04 - KFHUNv1 update - Fixed some bugs (GL)
2012.10.01 - KFHUNv1 update - Fixed a bug (BHG)
2012.09.28 - KFHUNv1 update - Fixed a bug
2012.09.26 - KFHUNv1 update - Fixed a bug (BHG)
2012.09.24 - v1039 support
2012.09.19 - KFHUNv1 update - Fixed a bug (E)
2012.09.17 - KFHUNv1 update - Fixed some bugs (BHG)
2012.09.06 - KFHUNv1 update - Fixed some bugs
2012.08.30 - v1037.2 support
2012.08.14 - KFHUNv1 update - Fixed some bugs
2012.08.01 - KFHUNv1 update - Fixed some bugs
2012.07.24 - v1037 support
2012.07.20 - KFHUNv1 update - Fixed some bugs
2012.07.15 - KFHUNv1 release
2012.07.11 - v1036 support
2012.07.08 - KFHUNv1 beta - New features
2012.07.06 - v1035 support
2012.07.04 - KFHUNv1 update - Fixed a bug
2012.06.28 - KFHUNv1 beta - New features
2012.06.13 - v1034 support
2012.06.08 - KFHUN update - Fixed some bugs
2012.06.01 - v1033 support
2012.04.18 - KFHUN update - Fixed some bugs
2012.03.07 - KFHUN update - Fixed a bug
2012.02.22 - KFHUN update - Fixed some bugs
2012.01.07 - Stat Reset
2012.01.07 - v1032 support
2011.12.16 - KFHUN update - Fixed some bugs
2011.12.15 - v1031 support
2011.12.09 - KFHUN update - Fixed some bugs
2011.12.07 - v1030 support
2011.11.11 - v1028 support
2011.10.28 - v1027 support
2011.08.01 - KFHUN update - compatible v1025 support
2011.07.30 - v1025 support
2011.07.04 - v1024 support
2011.07.02 - v1023 support - Summer Slideshow Event due to off KFHUN MOD(thx TWI)
2011.06.20 - KFHUN rls
2011.05.20 - KFHUN MOD soon
2011.05.19 - v1022 support
e.g.
|